It deletes the clone it runs in. This block is the only way, besides for clicking the Green Flag or Stop Sign, to delete clones.
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The example demonstrates the use of clone and gliding function in Sprite.
The example demonstrates the use of clone and gliding function in Sprite:
- Whenever the sprite is clicked, a clone is created.
- When a clone is created its position is set to a random position on the top of the stage and then it glides down to the bottom.
- When it reaches the bottom, the clone is deleted.
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