The function will play the specified sound, pausing its script until the sound has finished playing.
playuntildone()
Function Definition: playuntildone(sound_name = "Grunt")
- Python Library: Sound
- Library Import: sprite = Sprite("Sprite-Name")
- Mode: Stage Mode
Parameters
| Name | Type | Description | Expected Values | Default Value |
|---|---|---|---|---|
| sound_name | string | The name of the sound. | String | "Grunt" |
Description
Example
There are no examples documented for this article.
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