The function is used when the sprite needs to produce a bitmap image of itself which is stamped onto the stage. (Because it is merely a picture of the sprite and not a sprite itself, it cannot be programmed). The function will not draw over sprites.
The example demonstrates how to make the sprite track and stamp its image on the mouse when the space key is pressed in Python.
Code
sprite = Sprite('Tobi')
pen = Pen()
pen.clear()
while True:
if (sprite.iskeypressed("space")):
sprite.setx(sprite.mousex())
sprite.sety(sprite.mousey())
pen.stamp()
Output
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