This example demonstrates the use of Physics simulation in a game where Tobi has to go to the apple by jumping on the slabs.
Table of Contents
Get Me the Apple Game
Example Description
This example demonstrates the use of Physics simulation in a game where Tobi has to go to the apple by jumping on the slabs.
- Programming Mode: Block Coding
- Extensions/Library Used: Sensing, Physics Engine
- Publish Date: October 24, 2022