This example demonstrates the use of Physics simulation in a game where Tobi has to go to the apple by jumping on the slabs.
Table of Contents
Get Me the Apple Game
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Example Description
This example demonstrates the use of Physics simulation in a game where Tobi has to go to the apple by jumping on the slabs.
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Programming Mode: Block Coding
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Extensions/Library Used: Sensing, Physics Engine
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Publish Date: October 24, 2022