Physical Computing for Kids – Level 2
Physical Computing for Kids – Level 2 is a coding curriculum for a high school designed by curriculum experts for teaching physical computing activities such as making a DIY touch-based piano, controlling an LED with voice commands, etc. With its clear explanations and a variety of exciting coding activities for high school students, Physical Computing for Kids – Level 2 will help them dive deep into physical computing.
After completing Physical Computing for Kids – Level 2, students will better understand physical computing, gamification, algorithms, and logical reasoning with the help of a variety of coding activities.
Apart from the aforementioned learning outcomes, this STEM curriculum will also help them develop important skills such as problem-solving, attention to detail, abstract thinking, communication, and empathy.
Curriculum Lesson Plan
Module 1: Do-It-Yourself!
Students will get to further explore evive’s touch sensors and TFT screen by coding their own clock and a touch piano.
Lesson 1.1: Draw shapes on evive Display
Lesson 1.2: Creating and Animating Shapes on evive Display
Lesson 1.3: Digital Clock using RTC
Lesson 1.4: Touch Based Piano
Module 2: Ready. Set. Play!
In this section, students will code three advanced games on their own in PictoBlox and play them using evive.
Lesson 2.1: Shoot the Bat – Game
Lesson 2.2: Dodge Game
Lesson 2.3: Space Battle Game
Module 2: Do-It-Yourself with a Smartphone!
Students will get to make an exciting Smartphone controlled music reactive RGB LED lamp that changes color as the music changes.
Lesson 3.1: Music Reactive RGB LED Strip
The final lesson of the Physical Computing for Kids – Level 2 curriculum for schools is where students get to apply all the concepts they have learned in the previous sections to make a project to solve a real-world problem of their choice.
What will you need to Conduct this Curriculum?
STEM Classroom Bundle
The perfect Starter Package for schools to implement STEM, electronics, and robotics education.
Graphical Programming Software for kids to make games, animation, and program robots.
Smartphone app that lets you control the projects wirelessly.
Implement this curriculum at your School / Activity Center!